Slayers 2 clans
Filter the 40 named Slayers 2 clans by rarity before you spend Spins. Common is 0.60, Uncommon 0.23, Rare 0.12, Legendary 0.04, Mythic 0.009, and Supreme 0.001.
40 clans
| Clan | Rarity | Roll chance |
|---|---|---|
| Ando | Common | 0.60 |
| Aokawa | Common | 0.60 |
| Fujiwara | Common | 0.60 |
| Fukukoshi | Common | 0.60 |
| Hagiwara | Common | 0.60 |
| Hozumi | Common | 0.60 |
| Kanazaki | Common | 0.60 |
| Kazetani | Common | 0.60 |
| Kuroaki | Common | 0.60 |
| Mori | Common | 0.60 |
| Saito | Common | 0.60 |
| Sakurai | Common | 0.60 |
| Suzuki | Common | 0.60 |
| Toka | Common | 0.60 |
| Tsukino | Common | 0.60 |
| Yukimori | Common | 0.60 |
| Aori | Uncommon | 0.23 |
| Aoshima | Uncommon | 0.23 |
| Kaneki | Uncommon | 0.23 |
| Kurotsume | Uncommon | 0.23 |
| Yamagiri | Uncommon | 0.23 |
| Makomo | Rare | 0.12 |
| Sabito | Rare | 0.12 |
| Susumaru | Rare | 0.12 |
| Urokodaki | Rare | 0.12 |
| Yahaba | Rare | 0.12 |
| Kocho | Legendary | 0.04 |
| Shabana | Legendary | 0.04 |
| Tomioka | Legendary | 0.04 |
| Ubuyashiki | Legendary | 0.04 |
| Agatsuma | Mythic | 0.009 |
| Douma | Mythic | 0.009 |
| Himejima | Mythic | 0.009 |
| Iguro | Mythic | 0.009 |
| Shinazugawa | Mythic | 0.009 |
| Tamayo | Mythic | 0.009 |
| Kamado | Supreme | 0.001 |
| Rengoku | Supreme | 0.001 |
| Soyama | Supreme | 0.001 |
| Uzui | Supreme | 0.001 |
No clans match this rarity.
Filter before you spin
Sixteen Common names share 0.60: Ando, Aokawa, Fujiwara, Fukukoshi, Hagiwara, Hozumi, Kanazaki, Kazetani, Kuroaki, Mori, Saito, Sakurai, Suzuki, Toka, Tsukino, Yukimori. Five Uncommon names sit at 0.23: Aori, Aoshima, Kaneki, Kurotsume, Yamagiri. Rare is 0.12 for Makomo, Sabito, Susumaru, Urokodaki, and Yahaba. Use the rarity buttons above the table; they do not scroll away with the rows.
Legendary is 0.04 for Kocho, Shabana, Tomioka, and Ubuyashiki. Mythic is 0.009 for Agatsuma, Douma, Himejima, Iguro, Shinazugawa, and Tamayo. Supreme is 0.001 for Kamado, Rengoku, Soyama, and Uzui. The count next to the filter updates with the visible rows so you can see whether you are looking at 16 Commons or 4 Supremes before you spend Spins. Common is sixteen names at 0.60 and will eat most early Release26 Spins. Uncommon is five names at 0.23. Rare is five names at 0.12, including Urokodaki as a clan surname that is not the Water cave. Legendary is four names at 0.04. Mythic is six names at 0.009. Supreme is Kamado, Rengoku, Soyama, and Uzui at 0.001. The buttons above the table keep the rarity control on screen while the rows update. All restores the 40-clan count. Keep a Water or Flame clan if it already matches the Breathing you paid for; burn Common filler only when you are hunting the 0.001 band.

Keep a useful clan
Launch-week synergy notes tell players to keep a useful Water or Flame clan instead of burning every spin. A Common Ando or Aokawa is filler if you are hunting Kamado or Rengoku; it is still a named clan if you need a body on the account today. Clan does not replace Breathing or an Evil Art. Spin planning belongs here; kit planning belongs on the Breathing Styles and Blood Demon Arts pages.
Rates come from the BloxInformer clan table used as the 40-name roster. They are not a first-party drop API. If a live patch changes a percent, trust the in-game spin window over this sheet. Release26 still grants Spins after you join the Ouw Productions group, which is why the codes page sits next to this table in the nav.
Urokodaki as a Rare clan name is not the Water trainer. Kocho as Legendary is not Shinora’s Insect quest. The roster reuses famous surnames; the trainer landmarks stay on the trainers page. Spinning Kamado does not skip Final Selection and does not skip Muzan. Use the filter’s All button to reset the 40-row count after you inspect Supreme. Forty rows is the whole launch list used on this table.

What each band is for
Common is the bulk of the table and the bulk of your early rolls. Uncommon (Aori through Yamagiri) is still filler for a Supreme hunt but rarer than Ando. Rare (Makomo, Sabito, Susumaru, Urokodaki, Yahaba) is the first band where names start to match trainer surnames; that is flavor, not an unlock. Legendary (Kocho, Shabana, Tomioka, Ubuyashiki) is 0.04.
Mythic packs Agatsuma, Douma, Himejima, Iguro, Shinazugawa, and Tamayo at 0.009. Supreme is Kamado, Rengoku, Soyama, Uzui at 0.001. If a YouTuber shows a Supreme on day one, that is a 0.001 clip, not a promise. Keep Spins for the band you actually want, and keep a Water or Flame clan if it already matches the Breathing you paid for.
Filter Common to see Ando through Yukimori. Filter Supreme to see Kamado, Rengoku, Soyama, and Uzui. The visible count should read 16 or 4. If it reads 40 you are still on All. Spins from Release26 and Spins from play spend on the same table, so look at the band before you tap. A Rare Urokodaki clan does not open the Bamboo Grove cave; that cave still wants 5000 Wen and 30 Demon Horns.
Frequently asked questions
How many clans are in Slayers 2?
Forty named clans. Sixteen Common at 0.60, five Uncommon at 0.23, five Rare at 0.12, four Legendary at 0.04, six Mythic at 0.009, and four Supreme at 0.001. Filter the table by rarity before you spend Spins so you know whether a roll is filler or a Supreme name.
Should I reroll every Common clan?
Not automatically. Keep a useful Water or Flame clan if it matches the kit you already picked. Burn Common filler only when you are specifically hunting Legendary, Mythic, or Supreme names such as Tomioka, Agatsuma, Kamado, or Rengoku. Clan spins do not unlock trainers or Demon Arts.
Sources
- BloxInformer clan table
Open source - Pro Game Guides clan synergy notes
Open source - Reaper skill-tree showcase
Open source